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- /*
- SDL - Simple DirectMedia Layer
- Copyright (C) 1997, 1998, 1999, 2000 Sam Lantinga
-
- This library is free software; you can redistribute it and/or
- modify it under the terms of the GNU Library General Public
- License as published by the Free Software Foundation; either
- version 2 of the License, or (at your option) any later version.
-
- This library is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- Library General Public License for more details.
-
- You should have received a copy of the GNU Library General Public
- License along with this library; if not, write to the Free
- Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
-
- Sam Lantinga
- slouken@devolution.com
- */
-
- #ifdef SAVE_RCSID
- static char rcsid =
- "@(#) $Id: SDL_lowaudio.h,v 1.1.2.1 2000/06/01 02:15:22 hercules Exp $";
- #endif
-
- #ifndef _SDL_lowaudio_h
- #define _SDL_lowaudio_h
-
- // #include <libraries/ahi_sub.h>
-
- #include "SDL_sysaudio.h"
- #include <stdio.h>
- #include <stdlib.h>
- #include <string.h>
-
- /* Hidden "this" pointer for the audio functions */
- #define _THIS SDL_AudioDevice *this
-
- struct SDL_PrivateAudioData {
- /* The handle for the audio device */
- struct AHIRequest *audio_req[2];
- struct MsgPort *audio_port;
- Sint32 freq,type,bytespersample,size;
- Uint8 *mixbuf[2]; /* The app mixing buffer */
- int current_buffer;
- Uint32 playing;
- };
-
- /* Old variable names */
- #define audio_port (this->hidden->audio_port)
- #define audio_req (this->hidden->audio_req)
- #define mixbuf (this->hidden->mixbuf)
- #define current_buffer (this->hidden->current_buffer)
- #define playing (this->hidden->playing)
-
- #endif /* _SDL_lowaudio_h */
-